www.gusucode.com > C++ QQ农场源代码程序 > C++ QQ农场源代码程序/code/QQ分析_种菜/QQ分析_种菜/farkey/key.txt

    在源文件Main.swf中是这样描述farmKey,farmTime的 
private function request(param1:String, param2:Object, param3:Function, param4:int = 60000, param5:Boolean = false, param6:String = "text") : void
        {
            var url:* = param1;
            var value:* = param2;
            var handlerFun:* = param3;
            var timeout:* = param4;
            var reload:* = param5;
            var dataFormat:* = param6;
            var _timeValue:* = MData.getInstance().mainData.serverTime;
            var farmKey:* = LocalData.root.getKey();
            var farmTime:* = String(_timeValue);
            if (value)
            {
                value["farmTime"] = farmTime;
                value["farmKey"] = farmKey;
            }
            else
            {
                value;
            }// end else if
            HTTPRequest.getInstance().postRequest(url, value, 
function (param1:Object) : void
{
    var _loc_2:* = decode(param1);
    if (_loc_2)
    {
        if (_loc_2.hasOwnProperty("errorType") && _loc_2["errorType"] == "session")
        {
            MData.getInstance().mainData.sessionTimeout = _loc_2["errorContent"];
        }// end if
        handlerFun(_loc_2);
    }
    else
    {
        trace("数据为空!");
    }// end else if
    return;
}// end function
, timeout, reload, dataFormat);
            return;
        }// end function

        public static function getInstance() : FRequest
        {
            if (instance == null)
            {
                instance = new FRequest;
            }// end if
            return instance;
        }// end function

  

  }

 public static function get encodeKey() : String
        {
            var _loc_1:Bitmap;
            var _loc_2:int;
            var _loc_3:int;
            var _loc_4:String;
            if (_encodeKey != "inu")
            {
                return _encodeKey;
            }// end if
            _loc_1 = new KEYJPG();
            _loc_2 = Math.random() * _loc_1.width + 1;
            _loc_3 = Math.random() * _loc_1.height + 1;
            _loc_4 = MD5.hash(_loc_1.bitmapData.getPixel32(_loc_2, _loc_3).toString(24));
            return _loc_4;
        }// end function